Southeastern Community College

 

  • Program Information
  • Curriculum Information
  • Course Descriptions
  • Summary Sheet

 

Animation for Television, Film, and New Media - AAS

SCC’s new Animation for Television, Film and New Media program will prepare students to enter into a wide variety of careers in computer generated and stop motion animation for Information, Entertainment, Gaming and New Media industries.

Students will use state-of-the-art technology in SCC’s all-new Animation Computer Lab and Stop Motion Lab located on the West Burlington campus.

Course competencies will include understanding the fundamentals of film, art, computers and new media communications. Skills in storytelling, 3-D animation, production, modeling, texturing, rendering and lighting, motion graphics, stop motion, technical and character animation and demo reel will be emphasized.

This broad-based instructional program will also feature training in a number of industry-specific software applications, including Photoshop, Illustrator, Maya, 3DS Max, Z Brush, Blender and Combustion.
 
Where will this take me?
3-D Modeler Character Animator
Effects Animator Filmmaker
Lighting & Rendering Artist Web Developer
Stop-Motion Animator Storyboard & Concept Artist
Technical Artist-Rigging Video Game Designer
 
Career Outlook
Median wages (2013): $29.70 hourly, $61,800 annually
Projected growth 2012-2022: (13%)
 
Instructor and Staff Facts
Ben Rosales - Instructor, ext. 5256
Email: brosales@scciowa.edu
BS, Texas A&M University
BFA, Ringling college of Art + Design
Additional study: Carnegie Mellon University
 

 

Animation for Television, Film, and New Media - AAS

Specialty Topics Electives: ART-120, ART-123, ART-138, ART-143, ART-184, BIO-177, DRA-141.

 
 Fall SemesterLec.Lab.Credit
  ANI-101 ANIMATION SOFTWARE I 2 2 3
  ANI-116 EXPLORING HUMAN MOVEMENT 2 2 3
  ANI-136 STOP MOTION/VIDEO PRODUCTION 2 2 3
  ART-133 DRAWING 2 2 3
  DRA-110 INTRODUCTION TO FILM 3 0 3
  ENG-105 COMPOSITION I 3 0 3
 ------------
 14818
 
 Spring Semester   
  ANI-102 ANIMATION SOFTWARE II 2 2 3
  ANI-109 ANIMATION PRINCIPLES & TECHNIQUES 2 6 5
  ANI-111 PRODUCTION PIPELINE STUDIO I 2 2 3
  ELECTIVE SPECIALTY TOPICS 3 2 4
  ENG-221 CREATIVE WRITING 3 0 3
 ------------
 121218
 
 Summer Semester   
  ANI-112 PRODUCTION PIPELINE STUDIO II 2 2 3
 ------------
 223
 
 Fall Semester   
  ANI-103 ANIMATION SOFTWARE III 2 2 3
  ANI-113 PRODUCTION PIPELINE STUDIO III 2 6 5
  ANI-952 TOPICS-ANIMATION 1 2 2
  ELECTIVE SPECIALTY TOPICS 3 2 4
  MAT-110 MATH FOR LIBERAL ARTS 3 0 3
 ------------
 111217
 
 Spring Semester   
  ANI-104 ANIMATION SOFTWARE IV 2 2 3
  ANI-114 PRODUCTION PIPELINE - STUDIO IV 2 6 5
  ELECTIVE SPECIALTY TOPICS 3 2 4
*ANI-932 ANIMATION INTERNSHIP 0 15 3.7
*ANI-941 ANIMATION STUDIO PRACTICUM      
 ------------
 72515.7

* Choose 1 class from the group of available classes for this semester.

Animation for Television, Film, and New Media - AAS

 

ANI-101 - ANIMATION SOFTWARE I

Lecture: 2Lab: 2Credit: 3

Description: This course will introduce students to basic computer use & to the basic processes used in animation. Students will use industry standard software to develop art assets & will be exposed to topics such as mesh modeling, rigging/skinning, character animation, & texture mapping.

 

ANI-102 - ANIMATION SOFTWARE II

Lecture: 2Lab: 2Credit: 3

Description: Students will learn more advanced modeling & rigging techniques to complete a low/hi-resolution character model. Students will also be introduced to basic lighting & compositing techniques. Prerequisites: ANI-101, ANI-116.

 

ANI-103 - ANIMATION SOFTWARE III

Lecture: 2Lab: 2Credit: 3

Description: Students will gain an understanding of technical/character animation including motion capture & matchmoving techniques. They will create animations using cartoony & realistic styles. Students will also use 3D tracking to tie together all their elements into a single sene that matches real life footage. Students will gain advanced knowledge of lightening, rendering & compositing techniques. Prerequisite: ANI-102.

 

ANI-104 - ANIMATION SOFTWARE IV

Lecture: 2Lab: 2Credit: 3

Description: This course will provide students with an understanding of the motion graphics workflow. Students will also learn basic design principles as well as the social impact capable with motion graphics. Students will also create realistic visual effects using various simulation tools such as texture effects & particles. Prerequisite: ANI-113.

 

ANI-109 - ANIMATION PRINCIPLES & TECHNIQUES

Lecture: 2Lab: 6Credit: 5

Description: This course will provide students with an applied knowledge of the 12 principles of animation, namely; squash/stretch, anticipation, staging, straight ahead/pose to pose, follow through/overlapping action, slow in/out, arcs, secondary action, timing, exaggeration, solid drawing, & appeal as well as a variety of techniques to help prepare them for animating in any medium. This course will also cover a history of animation. Prerequisites: ANI-101, ANI-116, ART-133.

 

ANI-111 - PRODUCTION PIPELINE STUDIO I

Lecture: 2Lab: 2Credit: 3

Description: This course will introduce students to a typical story development pipeline. Students will analyze the heroic myth & screenplays in preparation for developing their own story ideas. This course is also designed to aid students in developing the materials & skills necessary to obtain & maintain employment. Upon completion of this course, students will have developed an individual story project through the animatic phase. Prerequisites: ANI-101, ANI-116, ART-133, DRA-110, ENG-105.

 

ANI-112 - PRODUCTION PIPELINE STUDIO II

Lecture: 2Lab: 2Credit: 3

Description: Students will be introduced to a basic marketing theory & foundation in branding. This class is designed to improve: student's marketing skills, their understanding of specific branding topics, & their ability to enter the industry workforce. Students will use previously created pre-production work to guide their project(s) to completion. Students will edit their project(s) into a demo reel, portfolio, & website. Prerequisites: ANI-101, ANI-111.

 

ANI-113 - PRODUCTION PIPELINE STUDIO III

Lecture: 2Lab: 6Credit: 5

Description: This course will provide the student with a good grasp on design as it applies to their forms and animation. Students will come to know the production process from setup through post by completing this animation production pipeline. This course is designed to aid students in developing the materials & skills necessary to obtain & maintain employment. Upon completion of the course, students will have begun the animation production phase of their final project. Prerequisites: ANI-102, ANI-112.

 

ANI-114 - PRODUCTION PIPELINE - STUDIO IV

Lecture: 2Lab: 6Credit: 5

Description: This course explores the various roles involved in the production of animation. Students will prepare regulatory materials for their final project, including: a proposal, bid, scope, budget, & schedule. This course is designed to aid students in developing the materials & skills necessary to obtain & maintain employment. Upon completion of the course, students will have completed the animation post-production phase of their final project. Prerequisite: ANI-113.

 

ANI-116 - EXPLORING HUMAN MOVEMENT

Lecture: 2Lab: 2Credit: 3

Description: This course provides students with a simplified understanding of human anatomy for the animator. Students will participate in acting exercises to help them appreciate motivation & performance. The groundwork for figure drawing will also be established through a series of gesture studies.

 

ANI-136 - STOP MOTION/VIDEO PRODUCTION

Lecture: 2Lab: 2Credit: 3

Description: Students will be introduced to video equipment operation, techniques in video & stop motion production. Students will learn how to fabricate characters, environments, set lights & cameras for stop motion. Students will apply animation principles to arrive at their final product.

 

ANI-932 - ANIMATION INTERNSHIP

Lecture: 0Lab: 15Credit: 3.7

Description: This course is designed to provide the student with a practical experience in computer animation prior to completion of the Associate of Applied Science degree. The internship is supervised by the program coordinator & should be taken during the student's summer semester. Prerequisite: 48 hours completed towards the Computer Animation Program.

 

ANI-941 - ANIMATION STUDIO PRACTICUM

Lecture: 2Lab: 2Credit: 3

Description: This course is designed to provide students with a practical experience in computer animation prior to completion of the Associate of Applied Science degree. This course is intended for non-interning students. Prerequisite: 48 hours completed towards the Computer Animation Program.

 

ANI-952 - TOPICS-ANIMATION

Lecture: 1Lab: 2Credit: 2

Description: The purpose of this course is to improve the marketability of students by affording them the opportunity to learn software programs specific to the companies where they are applying to work. Students will use previously gained software knowledge to make class presentations demonstrating the basics of newly attained industry standard software. Prerequisite: ANI-102.

 

ART-133 - DRAWING

Lecture: 2Lab: 2Credit: 3

Description: A beginning drawing class in a variety of media using an assortment of subjects. The student will explore theories and concepts of drawing.

 

DRA-110 - INTRODUCTION TO FILM

Lecture: 3Lab: 0Credit: 3

Description: This course introduces students to the various language systems of film, including film-making techniques, creators, genres, narratives, ideology, and film theory/criticism. Students will explore the cultural importance of cinema as art by analyzing selected movies and clips which demonstrate artistic excellence.

 

ELECTSP - SPECIALTY TOPICS

Lecture: 3Lab: 2Credit: 4

Description: ART-123, ART-138, ART-143, ART-184, BIO-177, DRA-141.

 

ELECTSP - SPECIALTY TOPICS

Lecture: 3Lab: 2Credit: 4

Description: ART-123, ART-138, ART-143, ART-184, BIO-177, DRA-141.

 

ELECTSP - SPECIALTY TOPICS

Lecture: 3Lab: 2Credit: 4

Description: ART-123, ART-138, ART-143, ART-184, BIO-177, DRA-141.

 

ENG-105 - COMPOSITION I

Lecture: 3Lab: 0Credit: 3

Description: A study of the principles of writing. Emphasis on rhetoric, mechanics, and development of expository patterns: narration, description illustration, comparison/contrast, classification, process, and cause/effect. Required for AA and AS Degrees. Prerequisites: Mandatory COMPASS or ACT test score and madatory eWrite score (per SCC Writing Scores & Mandatory Course Placement Chart), or a C- or above in ENG-061, College Preparatory Writing II. No waivers.

 

ENG-221 - CREATIVE WRITING

Lecture: 3Lab: 0Credit: 3

Description: Instruction and practice in multiple genres of creative writing. Students study the art, craft, and discipline of creative writing by reading, discussing, and critiquing the work of prominent writers; by experimenting with various writing methods and techniques; and by reading, discussing, and critiquing student work. Instruction, practice, and workshops will address elements of creative writing such as contenct, structure, form, and style in particular and multiple genres. This course may be repeated for up to 6 credit hours. Prerequisite: C- or above in ENG-105.

 

MAT-110 - MATH FOR LIBERAL ARTS

Lecture: 3Lab: 0Credit: 3

Description: Math for Liberal Arts is a survey course for students who have little background in mathematics. Topics include survey of sets, numbers, algebra, geometry, probability, and statistics. This course is not intended for Mathematics and Science majors. Prerequisites: MAT-062 with a grade of at least C- or equivalent or COMPASS Algebra score of 20 or higher or ACT Math score of 20-21 or math faculty approval.

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